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02.03.2020

GAMEPLAY FEATURE - The wall trap


This wall is a trap that any player can cast to create a wall that take all the space it cans on one axis.

How does it works ?

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08.02.2020

TECHNICAL FEATURE - fully procedural level generation

The dungeon of every game is 100% fully procedurally generated.
so the player have a different experience every time.

How does it works ?

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06.02.2020

PROTOTYPE'S VIDEO


We are 3 friends who made this prototype over the course of 3 months in our free time. We would like to secure funding to bring our game to a higher level and upload it to the gaming platform Steam.


Launch Video #